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4. How to identify what needs to improve

Once you have a first version, turn your attention to the chat panel on the left. This is where you tell CodeWisp what to change, and it helps you decide what to do next.

Built-in suggestions

CodeWisp automatically suggests features you could add or improve. Immediately after a build, you will see prompts such as “Add new quests,” “Expand village life,” or “Introduce a shop,” along with an “Add the next features” list.
Auto-suggestions in the left chat panel
CodeWisp proposes next steps, which is helpful when you are unsure what to improve.
Click any suggestion and it becomes a prompt ready to send in the chat box, which you can edit or send as is.
A suggestion expanded into a full prompt
Clicking “Introduce a shop” turns it into a full prompt you can send.
As at the start, you can select the quality for each new request: Standard for quick adjustments, Best Quality for larger changes.
Quality selector for a follow-up request
Choose quality per request, not only for the first build.

Target a specific object with Object Edit Mode

When you want to change one particular item in the scene, whether to move it, resize it, or adjust it, turn on Object Edit Mode. It lets you select specific objects in your game and describe changes to those objects only.
Object Edit Mode enabled on the preview
Object Edit Mode lets you select a specific object and modify it directly.

Bring your own assets

You can also provide CodeWisp with your own materials. Use the upload files & assets button in the chat bar to add images, sound effects, or your own 3D models, and CodeWisp will integrate them into your project.
Cursor on the upload files & assets button
Upload images, sounds, or 3D models for CodeWisp to use in your game.